Questions and answers
Essential Fantasy Curling Questions Answered
Understanding the nuances of fantasy curling is key to sweeping the competition. We’ve compiled the most important questions from the fantasy curling community and provided expert answers. Need more? Our support team is always in the hack, ready to help.
Frequently Asked Questions
Q: What is the waiver wire in fantasy curling? A: Players not drafted or dropped are on the waiver wire. You can claim these players, usually based on waiver priority or a bidding system (FAAB), to replace underperformers or injured players on your roster.
Q: How important is a player’s actual team success? A: It’s quite important. Players on winning teams generally have more opportunities to score points, make high-pressure shots, and play in more games during major events. However, a great player on a weaker team can still put up good fantasy numbers.
Q: What stats should I focus on for different positions? A: For Skips/Thirds: Shot percentage (especially on difficult shots like doubles/takeouts), points scored, hammer conversion, steal efficiency. For Leads/Seconds: Draw shot percentage, guard placement accuracy, overall team plus/minus when they are playing.
Q: What’s the best draft strategy? A: Often, drafting elite Skips and Thirds early is wise due to their impact on scoring ends and making clutch shots. Don’t neglect Leads/Seconds known for high draw percentages or sweeping prowess if your league rewards those stats. Consider the strength of the player’s actual team.
Q: How do blank ends affect scoring? A: Generally, blank ends result in zero points scored for fantasy purposes, but check your league rules. Some leagues might penalize skips for blanking excessively, while others see it purely as a strategic move that doesn’t impact fantasy scores directly.
Q: Are there points for sweeping? A: Some advanced leagues might incorporate metrics related to sweeping effectiveness (e.g., judging weight, keeping stones straight), but most standard leagues focus scoring on the thrower’s actions and the end result (points scored, shot success).
Q: What are the fantasy positions and how do they differ? A: Positions mirror a real curling team: Lead (sets up the end, high draw weight focus), Second (clearing guards, setting up), Third/Vice (key setup shots, strategy input, often high difficulty shots), and Skip (calls strategy, throws last stones, high pressure shots). Skips and Thirds generally score more due to shot difficulty and importance, but consistent Leads/Seconds are valuable.
Q: How does scoring work in fantasy curling? A: Scoring typically rewards points for successful shots (draws close to the button, hit-and-rolls, doubles/triples), high shot percentages, points scored in an end (more for steals than with hammer), ends won, and game wins. Negative points might apply for major misses or burned stones. Check your league’s specific settings for details.
Strategic Tips for Fantasy Curling
Sweep smarter with these insights:
- Value Leads with high draw accuracy – they set the tone for the end.
- Look for Thirds who excel at difficult takeout shots and setups.
- Pay attention to major bonspiel schedules – players in more events have more scoring chances.
- Consider players on teams known for aggressive strategies if you need steal points.
- Balance your roster across positions; don’t load up on Skips and neglect the front end.
- Understand how your league scores different shot types (e.g., double takeouts vs. simple hits).
Common Mistakes to Avoid
Don’t hog the errors! Avoid these pitfalls:
- Holding onto underperforming players based on reputation alone.
- Neglecting the waiver wire during key tournaments.
- Failing to adjust strategy based on bonspiel format (e.g., round robin vs. bracket play).
- Overvaluing players based on one great tournament performance.
- Not understanding hammer efficiency vs. steal efficiency scoring nuances.
Fantasy Curling Glossary
Know your curling terms:
Takeout: A shot intended to remove an opponent’s stone from play. Steal: Scoring one or more points in an end without having the hammer. Button: The center circle of the house. Hammer: The advantage of throwing the last stone in an end. Weight: The amount of force/speed given to a thrown stone. Blank End: An end in which no points are scored by either team. Hog Line: The line by which a stone must be clearly released by the thrower.
Need Assistance?
Here’s how to get support:
Email Support: Contact our team for detailed questions (responses typically 24-48 hours).
Live Chat (During Majors): Get real-time support during major bonspiels.
Help Sheet (In-App): Find FAQs, rule explanations, and scoring breakdowns.
Still Have Questions?
Our support resources and community are here to help you navigate the fantasy curling season. Good curling!